![]() ![]() Now however with CC2014 the expression is assigning different values to each value so getting (125, 115) or something even if the 'constrain proportions' button is enabled. The first one clamps downward movement, the second one reflects it upward. ![]() so it would be (100,100) to (125,125) and so on. Jat 4:12 pm Here are two different ways: w1 wiggle (5,40) value w2 clamp (w1, -40,-40, 40,0) value + w2 w wiggle (5,40) value value + w 0,-Math.abs (w 1) Either expression will keep the object from moving below its starting point. ![]() This would normally scale the object's parameters with the same value. Anthony Field gave copies of their album to his young students to test out the effect of the groups music on children one mother returned it the next day. I'm just adding a wiggle expression on to an object's scale. I'm not sure if this is what's causing the issue but let me explain. I found a released article explaining changes in the Noise Algorithm used for the wiggle expression what’s new and changed in the 2014 update to After Effects CC | After Effects region of interest and am referring to the " fixed bug in implementation of Perlin noise algorithm" section. So I've just noticed that the wiggle expression no longer works how it used to. ![]()
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